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1.6 / 5
4–7 players
30 min
BGG 6.7(6.0)
Description
In this expansion to BANG!, there are 15 new High Noon cards: shuffle them and put the one called "High Noon" at the bottom. Each turn the Sheriff reveals a new High Noon card which every player must obey for the entire turn.
For example, during Hangover all characters lose their special abilities. With Blessing the suit of every card becomes Hearts (so, Barrels always work and Dynamite never explodes, etc.).
Learn & Resources
Rules
Rules are coming soon.
Rules Quiz
Coming soon
Strategy Articles
Strategy articles are coming soon.
Upcoming Game Sessions
No upcoming sessions for BANG! High Noon.
Public Game Nights Featuring BANG! High Noon
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