BANG! High Noon

BANG! High Noon (2003)

1.6 / 5
47 players
30 min
BGG 6.7(6.0)

Description

In this expansion to BANG!, there are 15 new High Noon cards: shuffle them and put the one called "High Noon" at the bottom. Each turn the Sheriff reveals a new High Noon card which every player must obey for the entire turn. For example, during Hangover all characters lose their special abilities. With Blessing the suit of every card becomes Hearts (so, Barrels always work and Dynamite never explodes, etc.).

Learn & Resources

Rules

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