
Description
In Wireless, players take on the roles of pioneering inventors from the late 19th and early 20th centuries. They compete to build the world's first wireless networks. Marconi, Tesla, Braun and Edison are among the figures who drive forward the development of early telecommunications, competing for patents, financial backing and increasingly powerful connections across greater distances.
On the world map, players build radio stations, transmit and modulate signals, reach new nations and establish permanent connections. The strategic direction of each game is shaped by patents, scientists, magnates, factories and personal target nations.
Learn & Resources
Rules
Rules are coming soon.
Rules Quiz
Coming soon
Strategy Articles
Strategy articles are coming soon.
Upcoming Game Sessions
No upcoming sessions for Wireless.
Game Nights Featuring Wireless
No upcoming public game nights featuring Wireless.