Spirit Train

Spirit Train (2027)

0 / 5
24 players
90 min
BGG 6.2

Description

Spirit Train is played in 3 Cycles. Each Cycle consists of a series of rounds where players will determine what to do using a unique simultaneous action selection mechanic. Before the start of each day, conductors will select between a list of different rooms to fill their train with. These rooms will provide base actions depending on the shape/size of the room. How many rooms you use will affect the speed and energy level of your train, as well as turn order. When spirits are active on your train, they will provide you even more actions. The number of active spirits you can select will depend on the current mood of your spirits (spirits are more active when they're happy!). You can maximize the number of actions you use by strategically placing active spirits into rooms you've created specifically for them on your train. In summary; you will select your actions for the day based on how you build your train, which spirits are currently active on the train, and where, on your train, you place your active spirits.

Learn & Resources

Rules

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Rules Quiz

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Strategy Articles

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