
0 / 5
2–8 players
90 min
BGG 7.6
Description
This micro-expansion introduces six quest-sized Adventure cards. At the start of each Age, these cards are placed in unused quest regions, where they create new opportunities and risks. Players who plan carefully can exploit powerful bonuses, while poor timing may result in costly penalties.
First offered during the Veiled Fate: Tribunal campaign.
Learn & Resources
Rules
Rules are coming soon.
Rules Quiz
Coming soon
Strategy Articles
Strategy articles are coming soon.
Upcoming Game Sessions
No upcoming sessions for Veiled Fate: Adventures Micro-expansion.
Public Game Nights Featuring Veiled Fate: Adventures Micro-expansion
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