Neuroshima Hex! Duel

Neuroshima Hex! Duel (2009)

2.6 / 5
2–2 players
30 min
BGG 7.6(6.0)

Description

Duel is the second expansion to the game Neuroshima HEX. Just as the first line of supplements, Duel includes two new armies, and something special - this time it is intended to be a unique board games for two players. Duel is both an expansion and a stand-alone game - the game does not need base Neuroshima HEX to play. The first army in the expansion is Vegas, an army of people who grew up in gambling. Its special feature is the ability to control the enemy of man and machine by means of special units - agitators. They can bribe any enemy unit that is adjacent to Vegas's HQ to make it attack another unit. If your units attack Vegas HQ, you can not be sure when they will stop attacking Vegas and turn to attack you!

Learn & Resources

Rules

Rules are coming soon.

Rules Quiz

Coming soon

Strategy Articles

Strategy articles are coming soon.

Upcoming Game Sessions

No upcoming sessions for Neuroshima Hex! Duel.

Game Nights Featuring Neuroshima Hex! Duel

No upcoming public game nights featuring Neuroshima Hex! Duel.

Expansions and Integrates With

Neuroshima Hex

Neuroshima Hex! 3.0: Assassin

Neuroshima Hex! 3.0: Beasts

Neuroshima Hex! 3.0: Dancer

Neuroshima Hex! 3.0: Doomsday Machine

Neuroshima Hex! 3.0: Generator Pola

Neuroshima Hex! 3.0: Mephisto

Neuroshima Hex! 3.0: Mercenaries from Alabama

Neuroshima Hex! 3.0: Mississippi

Neuroshima Hex! 3.0: Neojungle

Neuroshima Hex! 3.0: New York

Neuroshima Hex! 3.0: Night Hunter

Neuroshima Hex! 3.0: Sharrash

Neuroshima Hex! 3.0: Steel Police

Neuroshima Hex! 3.0: Transport Hub

Neuroshima Hex! 3.0: Uranopolis