Goldland

Goldland (2002)

2.4 / 5
25 players
80 min
BGG 6.6(5.9)
Rank #3935

Description

Each player has a backpack with room for 12 tools, provisions, trading goods, or treasures. The number of squares you can move on a turn is the number of empty spaces in your backpack, so the lighter you travel, the faster. In the beginning, only 13 tiles (two legs of a 7x7 square) are on the table, and everybody starts in the corner with three fish (provisions) and two pearl necklaces (trading goods). One thing to do on your turn is "explore," adding a randomly drawn tile next to the one where your pawn currently stands. The board gradually fills in to the point where the tile at the opposite corner from the start is drawn, and this tile is designated the site of the lost temple and pays bonuses for everyone who reaches it. The sooner you get there, the better the bonuses.

Learn & Resources

Rules

Rules are coming soon.

Rules Quiz

Coming soon

Strategy Articles

Strategy articles are coming soon.

Upcoming Game Sessions

No upcoming sessions for Goldland.

Public Game Nights Featuring Goldland

No upcoming public game nights featuring Goldland.