
Description
Sharks are Wild reinforces sequencing: counting both forwards and backwards. Each player starts with a number 5 “starter card” on the table and an open hand of five cards (numbers 0-4, 6-9, and wild). On his turn, a player draws a card, then either plays a card into his sequence or discards. Once a player has achieved a sequence of five cards (including the starter card), they receive a coin, discard the sequence, and start again. A Shark card is wild, and may be played anywhere in a sequence. Playing a Shark also rewards the player with an…
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Rules
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