
2.4 / 5
2–5 players
90 min
BGG 7.2(5.6)
Rank #8447
Description
The Shaman is old. A future practitioner must be chosen to guide the others into their altered states of consciousness for the purpose of physical and psychic healing. As part of an ancient tradition, apprentices gather around a fire to drink a strong mushroom potion. The Shaman's quarters are warm and comfortable. The fire burns in the middle of the hut. Smoke moves through a hole in the roof. The sun will set soon.
The Shaman and each apprentice drink from the bowl simmering near the fire. The taste, bitter and revolting. The Shaman's assistant does not drink; he stands calmly beside her. The assistant is invisible. Adorned in animal skins and strange ornaments, the Shaman begins to guide the ritual. A drum is tapped with elderly fingers, creating a primitive disjointed rhythm. The weathered drum is played for some time, then stops abruptly. The Shaman looks about the room. She looks up to the ceiling, observing the smoke escaping into the sky.
Learn & Resources
Rules
Rules are coming soon.
Rules Quiz
Coming soon
Strategy Articles
Strategy articles are coming soon.
Upcoming Game Sessions
No upcoming sessions for The Mushroom Eaters.
Public Game Nights Featuring The Mushroom Eaters
No upcoming public game nights featuring The Mushroom Eaters.